Motion Capture is swiftly becoming an industry standard, and the primary aim of this workshop is to establish a robust understanding of one of the fastest-growing art forms prevalent in today’s film and video game industries: Motion Capture. Our approach begins with mastering the crucial tools, functions, and workflows offered by Autodesk MotionBuilder. Our goal is to ensure that students become adept at keyframing within MotionBuilder, enabling them to modify and enhance performances by the workshop's conclusion.